Sniper Tech Ra
This was one of the skins I did for Ra while working Smite that had a really great mix of hardsurface modeling, anatomy, and handpainted texturing combined with the rendering pipeline for Unreal.
This was one of the skins I did for Ra while working Smite that had a really great mix of hardsurface modeling, anatomy, and handpainted texturing combined with the rendering pipeline for Unreal.